Showing posts with label ps3. Show all posts
Showing posts with label ps3. Show all posts

Sunday, February 9, 2014

Assassin's Creed IV: Black Flag (Review)


Platforms: PS4, PS3, Xbox 360, Xbox One, Wii U, PC

Another year… another Assassin’s Creed. Is that a good or bad thing? Find out after the jump!
**WARNING!! There may or may not be spoilers for the game contained in the review. Do not read if you don’t want to have anything revealed too early!**





Monday, January 20, 2014

Josh's Top 5 Videogames of 2013


We’re over halfway through the first month of 2014, so now would be a good time to give a list of my top 5 favorite games from 2013, right? Well, maybe I should have done that towards the beginning of the month, but whatever. Here they are after the jump: Josh’s Top 5 Videogames of 2013!



Sunday, October 20, 2013

Beyond: Two Souls - Review (PS3)


In my opinion, Quantic Dream really hit it out of the park with Heavy Rain. It was a game that either punished or rewarded you for the decisions you made, just like so many great point-&-click adventure games before it. The thing is, though, Heavy Rain wasn’t really a game, it was an interactive movie. That isn’t said with any disrespect to Quantic Dream, it’s just the honest truth. Heavy Rain was focused more on its story and character development than actual gameplay, relying on phenomenal acting and writing to move the game along. Their latest effort, Beyond: Two Souls, does these same things, only on a much more epic scale.

Why Do I Do It To Myself? - Josh's Thoughts on Current Resident Evil Games

Ok, so you guys know that we here at The Inner Dorkdom don’t like to “bash” anything, but I’ve really got to get something off my chest. It’s something that has been eating away at my very soul for the past seven or eight years… Well, that’s just a big ol’ fat exaggeration, but Resident Evil kind of does that for most people nowadays.

Saturday, September 28, 2013

Final Fantasy XIV: A Realm Reborn - Review (PC, PS3)


I’m not that crazy about MMORPGs. It’s not the genre itself, but the fact that you have to pay money to play them. True enough, every game costs money to play (aside from things like Rock, Paper, Scissors and playing Tic-Tac-Toe in the dirt with a rock), but MMORPGs usually charge a monthly fee in addition to the money you initially spend to take the game from the store or download it. Companies that charge players to play their games are basically doing so to run an ever developing game, one which will require server maintenance and constant patching. So in other words, it makes sense for companies to charge for playing something like an online RPG.

The Last of Us - Review (PS3) *Finally!*


(Note: Sorry about the extreme lateness of this review. I’ve been meaning to post it since I finished the game during release week.)

The Last of Us is one of the hardest games I’ve had to review yet. Based on the glowing reviews since its release, that probably sounds kind of strange. Have all the 9s and 10s the game has received been warranted? Perhaps.

Thursday, May 9, 2013

Injustice: Gods Among Us - Review

Note -This review is mostly an edit of my earlier IGAU: Demo Impressions article. Since this is a fighting game, the review format will be slightly different than other reviews. Sorry this thing is so late. I've been forgetting to post it. :P

Wednesday, April 3, 2013

Injustice: Gods Among Us (Demo Impressions)

Nearly a year and a half ago, Netherealm Studios revealed that their next game wouldn’t be Mortal Kombat 10. Instead, they chose to pursue a project which would completely abandon their beloved franchise. Most fans (including myself) were disappointed with NRS’ decision… until we saw gameplay of Injustice: Gods Among Us, a brand new fighter that featured famous DC superheroes as selectable characters. The footage looked pretty similar to Mortal Kombat, but the fighting game community all wondered if it actually played as such. The game is not slated for release until April 16 th , but a demo has been released, finally letting us get a glimpse into what’s to come. So what are my impressions?

Sunday, March 31, 2013

Bioshock: Infinite - Review (PC)





Ah, Bioshock. I got into the series a little late, having gotten hold of the first game about 2 years after it was originally released. I had no idea what I’d been missing.

Tomb Raider - Review (PC)




I’ve always enjoyed Eidos’ Tomb Raider series, but it would be a falsity to lead one to believe that the series hasn’t had its fair share of pretty bad titles.

Friday, February 15, 2013

Aliens: Colonial Marines – First Impressions


I’m a xenomorph fan and like most xenomorph fans, I was excited for Aliens: Colonial Marines. When the game broke its street date and was released a few days early, reviews and opinions started pouring in. Most of what I read was negative. Of course, I was pretty shocked. From everything I had seen on the game, it looked like it would be really good and close to the feel of the Alien films, but all these opinions were saying the opposite along with other negative criticisms about various aspects. Ignoring these early impressions, I decided to take the plunge and proceed with purchasing the game for PC.

DmC: Devil May Cry - Review (PC)


I never really got into the original Devil May Cry series. I played a majority of the first game and a little bit of the 3rd and 4th ones, but it always seemed as though the series was a fairly good one; I was just involved with other games at the time. Apparently, Capcom felt the need to reboot the franchise, so they contracted UK developer Ninja Theory to handle the reset. Previously an action/puzzle solving hybrid, DmC (No, that doesn’t stand for DeLorean Motor Company) strips away most of the puzzle elements and relies on straight-up, over the top, demon-slaying action.

Monday, February 4, 2013

My History of Thoughts on Nintendo (A disclaimer for the upcoming "Nic vs. Josh" debate)


First off, I just want to say that I consider myself a Nintendo fan. Am I a fan of their hardware? I would say yes, but I’m more so a fan of their software. Growing up with franchises such as The Legend of Zelda, Mario and Metroid kind of makes it hard to not eagerly anticipate the newest titles in their respective series.

Second, and most importantly, I think that Nintendo, in more recent years, has made some rather poor choices when it comes to hardware design and business in general. This doesn’t mean that my fandom has diminished or that I hate Nintendo, it just means that I’m sort of disappointed in their lack of willingness to compete with the rest of the video game world.

Here we go…

Friday, January 18, 2013

WiiU Thoughts and Concerns

Now that I’ve had some time with the system and the initial excitement over the fact that it’s new has worn off, I feel like I can give an honest opinion. Away we go…

Wednesday, January 2, 2013

Assassin's Creed III - Review (PC)


This is going to be a “nitty-gritty” style review, in that I will assume anyone who reads this is already somewhat familiar with the Assassin’s Creed series.  The review is based on my playthrough of the PC version.

Josh's Inner Dorkdom Journal - Episode 4

Christmas time! I got an Nvidia Geforce GTX680 videocard (which came with a free copy of Borderlands 2!), Assassin's Creed III (PC), Battlefield 3 (PC) and Assassin's Creed: Liberation (Vita). Not too shabby… Not too shabby, indeed.

Saturday, December 8, 2012

Josh's Inner Dorkdom Journal: Episode 2 (The Wii-U)

I know I said I'd probably update this article/journal every Monday, but I'm just too excited about this to wait until then...

Wednesday, June 20, 2012

How To Play Mortal Kombat (MK9)


Since I need more people to play Mortal Kombat with, I’m gonna create a tutorial on how to get started playing the game. I’ll introduce you to fighting game terminology, strategies, combos, and general fighting basics in what I hope will be the easiest guide you’ll ever read.