Friday, November 29, 2013

Xbox One - Console Review

The final next-gen console has been released and I spent almost the entire weekend playing it. Is the Xbox One good? Did mine actually work? What about that $500 down payment? My review is after the jump!

Disclaimer – As with my review of the PS4, this review is based on MY opinions, as they are subject to MY tastes. I do not owe allegiance to any gaming platform and am only offering an honest opinion as someone that has been a serious gamer since the original NES. I have owned nearly every major console produced since Nintendo’s first except all of Sega’s, the TurboGrafx-16, and the Atari Jaguar.
(I say “nearly” because, hey, I was a kid. I didn’t have my own money back then. I didn’t start buying my own consoles until the PS1)
I’m not intending to fuel the console wars, or anything of the sort. I just want to give you guys an unbiased look at these consoles from a technical standpoint.

Breakdown:

Launch Library – 7.5
Like the Playstation 4, I wasn’t impressed with the Xbox One’s launch lineup either. In fact, the only two reasons I bought the system were 1) multiplayer games (since I already pay for an Xbox Live subscription) and 2) Killer Instinct. So does that mean that Killer Instinct makes this the better of the two latest consoles’ libraries because of one game? Unfortunately, yes. That doesn’t mean Killer Instinct is a bad game, in fact it’s great, but only one exclusive available at launch that I’m interested in is still disappointing. But in all fairness, that’s one more than the PS4 had.

Console Design – 7.5
In my PS4 review, I mentioned that Sony’s console looked like “a crooked 1980s VCR.” I also mentioned that the Xbox One was better looking. After actually seeing the console in person, however, that opinion changed slightly. It does, indeed, look better than the PS4, but man that thing is huge and looks even MORE like a 1980s VCR (only not “crooked”)! The console is even about the size of one of the first VCRs I remember having as a kid (a top loader).
That being said, it’s still pretty slick. The quality is rather pristine and the build is sturdy, making you feel as though you just purchased something worth every penny of your $500. The Kinect (which I WILL NOT use. More on that in a bit) looks ridiculous sitting on top of the system, though. It looks like someone ripped off Rob the Robot’s head, stretched it, and stuck it on top of a huge VCR.  For those of you who don’t know who Rob the Robot is, go look him up.

The Controller – 9.0
The Xbox One controller had the potential to be perfect. I really loved the Xbox 360 controller, but to myself and most fans, there was one glaring flaw: the d-pad. With its small, circular design, games such as those in the fighting genre were virtually unplayable on the 360 controller. With the Xbox One, Microsoft redesigned the d-pad with a more traditional take. However, it still doesn’t operate as well as I would like it to. Each direction “clicks,” rather than feeling smooth like most d-pads, including the PS4’s. Other than that, Microsoft kept the design pretty much the same from their previous console. Oddly enough, a 3rd party controller for Xbox 360, the Razer Sabertooth, is a much better design than either the Xbox 360 or Xbox One. If the controller would have been an identical copy of Razer’s, I would have given it a perfect 10.

Interface – 6.5
Here is where things start to go a bit south. First, I’ll say that I absolutely hate Windows 8. It’s designed for the “tablet generation” and complicates things greatly in its attempts to simplify them. This is also true of the Xbox One’s Windows 8-based operating system. Like the Wii U, everything you try to do loads an app (which takes too long to load. More on that in a bit), which is pretty unnecessary.
 
My friend and I were attempting to play a few matches online in Killer Instinct when I found out just how overcomplicated things had actually gotten. On the Xbox 360 when you wanted to invite someone to whatever game you were playing, all you had to do was click the Xbox home button on the controller, go to your friend’s list, and push X on the friend you wanted to invite. In a matter of seconds, your friend was connected to your lobby and you were ready to play some multiplayer. Simple, huh? With the Xbox One, I’m not really sure how it works! My friend and I were looking for some way to invite someone specifically to a game, but all we found was that the Xbox will automatically connect you after you’ve chosen to host a game. It works, but it really makes no sense to me. Like, what if I have multiple friends who are playing Killer Instinct and I just want to invite one of them? Does it show me a list and I pick who I want to play with? Is this just a bug with Killer Instinct? I’m sure there’s somebody reading this that thinks, “Man, he’s an idiot. The process is [insert ridiculously stupid Windows 8 process here].” But to me, this is an example of Microsoft changing something that was ridiculously simple and effective to begin with, yet overcomplicating it with their next product/update.
It’s not the first time the company has done this kind of thing. I’ve been using Microsoft products since the late 80s and this has pretty much always been their philosophy.
 
The operating system doesn’t cater to those who would rather navigate the OS with a controller, either. Instead, the entire thing was designed to use Kinect motion tracking and voice commands. Also, some of the apps which don’t require Kinect to use certain features, do require you to at least have it plugged in. What’s the point of that? All this would probably be fine if my Kinect actually worked in the first place (more on that in a bit, as well)!

Power/The Insides – 8.0
I can’t really speak from first-hand experience, as I only have one game and it’s a fighter, but the insides are supposed to be almost exactly the same as the PS4’s. This means that yes, games will look better than they did on the previous console. But there’s one glaring flaw in the Xbox One’s architecture: most games don’t display in native 1080p and are instead upscaled from 720p. To some, resolution may not be that important, but come on; it’s 2013. High-def televisions are pretty much the standard and tech should support their highest resolutions. Also, if you’re going to make me lay out $500 for a console, shouldn’t the thing be capable of more than, or at least be on par with, its lower priced competition?

Flaws – Doesn’t get a score due to the randomness of each console’s problems, but they’re worth mentioning
The PS4 had its share of launch-day woes, but in my opinion, they don’t compare to the amount and severity of problems reported (and experienced firsthand) of the Xbox One. Bad disc drives, “green screens of death,” inoperable and barely functioning Kinect sensor (supposedly you have to yell at it to make it work most of the time), etc.
I wasn’t as fortunate this time around, as I was with the PS4. My Xbox, as well as two of my friends’, experienced a few problems, some to greater degrees than others (mine seemed to be hit the worst). Here are the problems I personally encountered over the weekend:

1. My Kinect doesn’t work.
I don’t want to use the thing anyway, but in order to use the Upload Studio app to edit a Killer Instinct video clip (a feature which, as my friend informed me, DOESN’T require Kinect while editing), I have to have the Kinect sensor plugged into the console. Why is that? All I want to do is edit the length of a freaking game clip with the DVR feature! Why does the Kinect have to be plugged in to do that?
When I plugged the Kinect into the system just to unlock the editing feature, the Xbox One wouldn’t recognize it, saying that it was unplugged. Apparently this is a known problem, and could possibly be fixed in a firmware patch in the future. Right now, Microsoft is having people send back their consoles for replacements, claiming “hardware failure,” but I think I’ll wait for an update to see if that does the trick.
[UPDATE: Since the Xbox One's first firmware update after release, my Kinect works as it should. Not that I have any reason at all to use it, but at least it works.]

2. Apps occasionally force-close.
I’ve had a few apps close on me for no apparent reason, including Killer Instinct. (One of my friends has also experienced this a few times.) Not only that, but I had the system completely power itself down randomly while I was downloading the game. Luckily, when I turned it back on, the download resumed where it left off.

3. Apps have locked up, or take a ridiculous amount of time to load on occasion.
I’ve had this happen a few times. So far, Killer Instinct has locked up on me twice, and my friends list and other apps have taken too long to load. This is a problem (load times) that my friends who have an Xbox One have all experienced. What’s really strange, however, is the fact that for us, apps all take a different amount of time to load. This is the first time that I’ve ever heard of a console taking different amounts of time to load the same thing on different consoles. Is it a deal breaker? No, but it’s really weird. I hope that this is something that can be corrected in a firmware update.

4. I don’t know if my disc drive will play Xbox One games. (Not really a problem yet, but I thought I’d mention it)
Again, this is a known problem, but I have no real way to test it, as of yet. Hopefully it does, but I’ll have to borrow a game or something from one of my friends to find out. With Kinect already not functioning, I’m a little worried that I might have the disc drive errors as well. I’m not sure if this only affects Xbox One games, or any type of disc you try and feed it. I’ll try it out soon and update the review accordingly.
*UPDATE 12/8/13* My disc drive DOES work. :)

After all that negativity, is the Xbox One worth $500? Given the problems that the system is having, I’m going to go ahead and say no. My advice: let all the kinks get worked out first, and then buy the system. If you’re a fan of games like Halo, Gears of War, etc. (which I’m not so much), then the Xbox is still going to be the system for you. Killer Instinct is a great launch title, but in my opinion, it doesn’t justify taking the risk of a defective system at the moment. Also, there are a lot of neat features such as the Game DVR that are rather tempting, but a lot of promised features have been left out until future updates – more so than the PS4. In my honest opinion, I think Microsoft rushed this console to production and it’s showing.
All in all, it’s a decent console, but I was hoping it would be better. Like the PS4, I’m sure it will have a great library of games and cool features in the future, but neither console is absolutely stellar at the moment.

 

Final Score: 7.7 / 10

-Josh



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