Just wanted to let you guys know that the next few weeks will probably see The Inner Dorkdom releasing a good bit of content...
Showing posts with label xbox. Show all posts
Showing posts with label xbox. Show all posts
Tuesday, November 12, 2013
Sunday, October 20, 2013
Why Do I Do It To Myself? - Josh's Thoughts on Current Resident Evil Games
Ok, so you guys know that we here at The Inner Dorkdom don’t like to “bash” anything, but I’ve really got to get something off my chest. It’s something that has been eating away at my very soul for the past seven or eight years… Well, that’s just a big ol’ fat exaggeration, but Resident Evil kind of does that for most people nowadays.
Labels:
games,
opinion,
PC,
ps3,
re6,
resident evil,
videogames,
xbox,
xbox360
Monday, August 12, 2013
Tuesday, June 18, 2013
Josh's Inner Dorkdom Journal - Episode 8 (E3 2013 Impressions)
Time for another episode of the journal. So what have I been digging on lately? To be honest, not much. Since I’m on a break from school, I’ve been working full-time and that’s kind of taken up the majority of my days. There are a few things, however, and I can use this format (as well as an episode of The Inner Dorkdom podcast that we’ll be recording soon) as a way to relay my thoughts on some of the recent E3 news.
Thursday, May 9, 2013
Injustice: Gods Among Us - Review
Note -This review is mostly an edit of my earlier IGAU: Demo Impressions article. Since this is a fighting game, the review format will be slightly different than other reviews. Sorry this thing is so late. I've been forgetting to post it. :P
Labels:
360,
fighter,
games,
injustice,
mk9,
mortal kombat,
netherealm,
playstation,
ps3,
review,
videogames,
Wii U,
xbox
Wednesday, April 3, 2013
Injustice: Gods Among Us (Demo Impressions)
Nearly a year and a half ago, Netherealm Studios revealed that their next game wouldn’t be Mortal Kombat 10. Instead, they chose to pursue a project which would completely abandon their beloved franchise. Most fans (including myself) were disappointed with NRS’ decision… until we saw gameplay of Injustice: Gods Among Us, a brand new fighter that featured famous DC superheroes as selectable characters. The footage looked pretty similar to Mortal Kombat, but the fighting game community all wondered if it actually played as such. The game is not slated for release until April 16 th , but a demo has been released, finally letting us get a glimpse into what’s to come. So what are my impressions?
Labels:
dc,
demo,
impressions,
injustice,
mk,
mortal kombat,
netherealm,
opinion,
PC,
ps3,
Wii U,
xbox
Sunday, March 31, 2013
Bioshock: Infinite - Review (PC)
Labels:
360,
bioshock,
games,
infinite,
PC,
playstation,
playstation 3,
ps3,
review,
reviews,
videogames,
xbox,
xbox360
Tomb Raider - Review (PC)
Labels:
Crystal Dynamics,
games,
Lara Croft,
PC,
playstation,
ps3,
review,
reviews,
Tomb Raider,
videogames,
xbox
Wednesday, February 27, 2013
Josh's PS4 Thoughts
Console hardware is becoming increasingly difficult to discuss. As of right now, the Wii U has already been released and the PS4 was revealed only recently. How do the two compare and how will they stack up to Microsoft’s new Xbox? It’s really hard to say given the fact that no one outside the gaming industry has actually played anything other than the Wii U.
Friday, February 15, 2013
Aliens: Colonial Marines – First Impressions
I’m a xenomorph fan and like most xenomorph fans, I was excited for Aliens: Colonial Marines. When the game broke its street date and was released a few days early, reviews and opinions started pouring in. Most of what I read was negative. Of course, I was pretty shocked. From everything I had seen on the game, it looked like it would be really good and close to the feel of the Alien films, but all these opinions were saying the opposite along with other negative criticisms about various aspects. Ignoring these early impressions, I decided to take the plunge and proceed with purchasing the game for PC.
Labels:
360,
Aliens,
colonial marines,
games,
gearbox,
impressions,
opinion,
PC,
playstation,
ps3,
videogames,
xbox,
Xenomorph
DmC: Devil May Cry - Review (PC)
I never really got into the original Devil May Cry series. I played a majority of the first game and a little bit of the 3rd and 4th ones, but it always seemed as though the series was a fairly good one; I was just involved with other games at the time. Apparently, Capcom felt the need to reboot the franchise, so they contracted UK developer Ninja Theory to handle the reset. Previously an action/puzzle solving hybrid, DmC (No, that doesn’t stand for DeLorean Motor Company) strips away most of the puzzle elements and relies on straight-up, over the top, demon-slaying action.
Labels:
360,
capcom,
dante,
devil may cry,
dmc,
feature,
games,
ninja theory,
PC,
playstation,
ps3,
review,
videogames,
xbox
Monday, February 4, 2013
My History of Thoughts on Nintendo (A disclaimer for the upcoming "Nic vs. Josh" debate)
First off, I just want to say that I consider myself a Nintendo fan. Am I a fan of their hardware? I would say yes, but I’m more so a fan of their software. Growing up with franchises such as The Legend of Zelda, Mario and Metroid kind of makes it hard to not eagerly anticipate the newest titles in their respective series.
Second, and most importantly, I think that Nintendo, in more recent years, has made some rather poor choices when it comes to hardware design and business in general. This doesn’t mean that my fandom has diminished or that I hate Nintendo, it just means that I’m sort of disappointed in their lack of willingness to compete with the rest of the video game world.
Here we go…
Wednesday, January 2, 2013
Assassin's Creed III - Review (PC)

This is going to be a “nitty-gritty” style review, in that I
will assume anyone who reads this is already somewhat familiar with the
Assassin’s Creed series. The review is
based on my playthrough of the PC version.
Josh's Inner Dorkdom Journal - Episode 4
Christmas time! I got an Nvidia Geforce GTX680 videocard (which came with a free copy of Borderlands 2!), Assassin's Creed III (PC), Battlefield 3 (PC) and Assassin's Creed: Liberation (Vita). Not too shabby… Not too shabby, indeed.
Tuesday, June 26, 2012
My Videogame Life Pt. 3 (The Conclusion!)
-The Present & The Future-
So after reading the first 2 parts of this whole thing, we’re finally up to the present day of gaming, but let’s backtrack just a touch. I haven’t really covered handheld consoles, so let’s do that real quick…
So after reading the first 2 parts of this whole thing, we’re finally up to the present day of gaming, but let’s backtrack just a touch. I haven’t really covered handheld consoles, so let’s do that real quick…
Thursday, June 21, 2012
My Videogame Life Pt. 2
-The 32/64 and 128 Bit Era-
By the time the PlayStation was released in North America,the SNES was still going strong. Really,I (and nobody else,for that matter) had absolutely no interest in the thing until around 1996 when it was announced that the newest Final Fantasy title would be released exclusively for the console.
By the time the PlayStation was released in North America,the SNES was still going strong. Really,I (and nobody else,for that matter) had absolutely no interest in the thing until around 1996 when it was announced that the newest Final Fantasy title would be released exclusively for the console.
Wednesday, June 20, 2012
How To Play Mortal Kombat (MK9)
Since I need more people to play Mortal Kombat with, I’m gonna create a tutorial on how to get started playing the game. I’ll introduce you to fighting game terminology, strategies, combos, and general fighting basics in what I hope will be the easiest guide you’ll ever read.
Subscribe to:
Posts (Atom)


