Friday, March 20, 2015
Final Fantasy XV: Episode Duscae Demo Impressions
Earlier this week, we were given our first real taste of the long-in-development Final Fantasy XV. How does it sit with me, someone who has been a long fan of the series, and one who has also believed that Final Fantasy has been on a steady decline for quite a while?
Find out after the jump!
Disclaimer: I apologize in advance for any odd pacing in this article, as it's pretty difficult to write about a game that's a small piece of a bigger whole. Not to mention, the full game isn't even finished yet.
Labels:
demo,
duscae,
episode duscae,
final fantasy,
final fantasy 15,
final fantasy xv,
PS4,
Square Enix,
xbox one
Wednesday, January 7, 2015
Guest Post: Parker's Top 9 of 2015
Nic here. My cousin Parker has written a couple of guest articles on here before. As you may remember, he's a big film fan. (He and his father go to Sundance most years.) What you might not know is that film studies is his major in college.
And so, after the jump, I encourage you to read this guest article of his, where he briefly discusses his favorite nine (yes, nine, not ten, deal with it) films of 2014.
Take it away, Parker....
And so, after the jump, I encourage you to read this guest article of his, where he briefly discusses his favorite nine (yes, nine, not ten, deal with it) films of 2014.
Take it away, Parker....
Saturday, December 27, 2014
No "Top 5" for 2014?
So last year I wrote an article in which I listed my top 5 games of 2013. Unfortunately, mind-blowing games for me this year were kind of lacking. Sure, there were good games, but nothing that took my world by storm. If one were to ask me what my favorite games are right now, I’d probably say Dragon Age: Inquisition and Super Mario 3D World, but that would be biased towards what I’m actually in the middle of playing at the moment.
So what to do, then? Why not talk about what I’m currently bouncing back and forth between? As of right now, I’m probably actively playing more games at once than I ever have in my entire life.
Find out what I’m playing after the jump!
Tuesday, December 9, 2014
A Newbie's Journey Into Mac vs. PC
So now that I've been able to play around with the new MacBook Pro for a little while, what are my current thoughts? Have I changed my mind (yet again) and decided to go all Mac? Find out after the jump!
Saturday, December 6, 2014
Josh's Random Episode VII Trailer Speculation
We should have all seen the Episode VII trailer by now, right? You haven't? Well hurry up and get to it! I'll wait...
You're back? Good.
Now that we've gotten that out of the way, I thought I'd share with you guys some of my personal, and very random, thoughts about the trailer for a movie we have to wait an entire year to see. Read more after the jump!
Labels:
Episode VII,
opinion,
speculation,
Star Wars,
The Force Awakens,
trailer
Thursday, November 13, 2014
Assassin's Creed: Unity - Initial Thoughts (PS4)
The day after the game's launch, I was finally able to boot up Assassin's Creed: Unity. I'll give a full review once I complete the game, but what do I think about it so far? Find out after the jump!
Labels:
assassin's creed,
assassin's creed unity,
games,
opinion,
PS4,
videogames
Wednesday, November 12, 2014
Opinions Change
Since I was about 4 years old, I have worked with and owned
computers. I've always been wowed by the nifty things these devices can do, the
games they play, and - even at a young age - the potential they had to change
your life. In other words, computers have always been important to me, and
something I try not to take for granted.
Normally when I write these articles and reviews for The Inner
Dorkdom, I do so using Microsoft Word 2010, then I import them into the ID
blog. I know the program fairly well, have used it in its various incarnations
since 1988 or so (even though I had no idea what I was typing back then), and I
have a brand new copy of Office 2014 on my shelf that I've yet to use. For
anyone who knows me, I've been a Microsoft Office (or equivalent) and Windows
user for my entire life.
This article was not typed using Microsoft Word 2010; this
article was not typed using a Windows application, and this article was not
typed on my Kindle Fire HD.
This document was typed in Pages - the Apple iPad Air's primary
word processor. Why is this a big deal for me? Find out after the jump!
Wednesday, October 15, 2014
Alien: Isolation (PS4) - Thoughts
Alien: Isolation – Thoughts (PS4)
Alien: Isolation is a game I probably won’t be able to
finish. Is it better than Colonial Marines? Is it scary? Are the negative
reviews it’s been getting from some sites accurate? Find out after the jump!
Tuesday, September 30, 2014
Hyrule Warriors – Review (Wii U)
Thursday, May 1, 2014
Nic's Response to IGN's "A Newer Hope"
[Edit: This article was originally written in October 2013. On May 1, 2014 IGN decided to rerun the article that this article is responding to. So here we are again. I've made a few minor edits here and there to 'celebrate.']
Back in August, IGN posted an article entitled "Star Wars Episode VII: A Newer Hope." Its central thesis is that George Lucas never really understood Star Wars and its greatness. He created it, and presided over it. But he "never got what made it so special." However, the sequel trilogy there's a new hope that Star Wars films can be enjoyable again.
You know us. Here at The Inner Dorkdom we enjoy the Prequels. And we believe that although entertainment can educate and inspire us, it's something that should never cause us to despise other people, or treat them poorly.
But I must admit, when I read articles like this (even if they are written with more civility than normal) part of me wants to punch people (the authors in particular) right in the mouth.
Of course I would never do that. That’s taking things incredibly too far.
So instead I offer you, dear Inner Dorkdom readers, a point-by-point response to the article.
Back in August, IGN posted an article entitled "Star Wars Episode VII: A Newer Hope." Its central thesis is that George Lucas never really understood Star Wars and its greatness. He created it, and presided over it. But he "never got what made it so special." However, the sequel trilogy there's a new hope that Star Wars films can be enjoyable again.
You know us. Here at The Inner Dorkdom we enjoy the Prequels. And we believe that although entertainment can educate and inspire us, it's something that should never cause us to despise other people, or treat them poorly.
But I must admit, when I read articles like this (even if they are written with more civility than normal) part of me wants to punch people (the authors in particular) right in the mouth.
Of course I would never do that. That’s taking things incredibly too far.
So instead I offer you, dear Inner Dorkdom readers, a point-by-point response to the article.
Friday, April 11, 2014
Incomming
Hey, folks!
Just wanted to apologize for the lack of posts lately. School has been killing my free time lately (only 2 more classes to go until I graduate, though! Whoo hoo!)
There are several reviews that I've written, but haven't gotten around to posting yet. They'll be up soon.
In the meantime, here's what you can look forward to:
Bravely Default (3DS) - Review
Metal Gear Solid V: Ground Zeroes (PS4) - Review
Skyborn (PC) - Review
Titanfall (Xbox One) - Review
-Josh
Labels:
3DS,
bravely default,
dancing dragon games,
ea,
games,
konami,
metal gear,
PC,
PS4,
respawn,
skyborn,
Square Enix,
titanfall,
videogames,
xbox one
Tuesday, March 18, 2014
An Interview with Game Composer, Winifred Phillips
As some of you may or may not know, video game music is
extremely important to The Inner Dorkdom. Even as a kid, I not only thought
that the music present in Super Mario Bros. and The Legend of Zelda enhanced
the games’ gameplay, but I actually enjoyed the music. Since then, I have gone
on to purchase soundtracks to games and listen to them on a regular basis.
The last soundtrack for a game I bought was for the
Playstation Vita game, Assassin’s Creed III: Liberation. It was a soundtrack
“eat up” with excellent melodies and themes which stick with you for an eternity,
a trait that all soundtracks should have. In my personal opinion, the composer,
Winifred Phillips (composer of games such as LittleBigPlanet and God of War),
crafted a soundtrack that impressed me like no other had in recent years.
So much game music is released these days that, to me, sound like afterthoughts which ride the wave of a large scale production. Winifred’s work, however, shows a love for keeping the player engaged in gameplay, as well as for keeping those aforementioned melodies stuck in your head.
So much game music is released these days that, to me, sound like afterthoughts which ride the wave of a large scale production. Winifred’s work, however, shows a love for keeping the player engaged in gameplay, as well as for keeping those aforementioned melodies stuck in your head.
We were lucky enough to be given the opportunity to
interview Winifred, as she has just authored an excellent book entitled A Composer’s Guide to Game Music. In her book, Phillips gives amazing insight
into composing music for games, being in the industry as a composer, and tips
on what one needs to get the job done. Check out the interview after the jump!
Sunday, February 9, 2014
The Legend of Zelda: A Link Between Worlds (Review)
Platform: Nintendo 3DS
There are quite a few games I would like to see resurrected
or have a sequel from the 8/16-bit era. Chrono Trigger, Blaster Master, Ninja
Gaiden (NES storyline and gameplay, please), Final Fantasy VI, Actraiser… All
of these games, in my opinion, deserve some kind of new, modern game that pays
homage to their predecessors. There are probably millions of people out there
who never played Actraiser, so they have no idea how great that game was. People
have been clamoring for a Chrono sequel since Chrono Cross, and I fear that
people may eventually forget about the series altogether if a new entry doesn’t
get released anytime soon. A modern day outing would be a perfect way to expose
gamers to classic games, while giving all of us that played them originally a
way to relive the past.Lucky for us, one of the greatest games of all time - The Legend of Zelda: A Link to The Past - has just gotten a sequel in A Link Between Worlds for the Nintendo 3DS. I’ve got to say, I didn’t see this one coming. The question is, “does it live up to the original?”
Find out in my review… which just happens to be after the jump!
Labels:
3DS,
games,
loz,
Nintendo,
review,
reviews,
the legend of zelda,
videogames,
zelda
Assassin's Creed IV: Black Flag (Review)
Another year… another Assassin’s Creed. Is that a good or
bad thing? Find out after the jump!
**WARNING!! There may or may not be spoilers for the game
contained in the review. Do not read if you don’t want to have anything
revealed too early!**
Labels:
assassin's creed iv,
games,
PC,
playstation,
ps3,
PS4,
review,
reviews,
ubisoft,
videogames,
Wii U,
xbox 360,
xbox one
Monday, January 20, 2014
Things Are A-changin'?
Stay tuned for more details!
-Josh
Josh's Top 5 Videogames of 2013
We’re over halfway through the first month of 2014, so now
would be a good time to give a list of my top 5 favorite games from 2013,
right? Well, maybe I should have done that towards the beginning of the month,
but whatever. Here they are after the jump: Josh’s Top 5 Videogames of 2013!
Labels:
3DS,
double helix games,
games,
Naughty Dog,
Nintendo,
opinion,
PC,
ps3,
PS4,
Quantic Dream,
videogames,
xbox one,
xbox360
Friday, November 29, 2013
Head-To-Head: The Newest Round of The Console Wars
All three next-gen consoles are now on the market. The Wii
U, Playstation 4 and Xbox One are all set to have another near-decade of life
in the gaming world, but which one should you own? Is there one console that is
the definitive gaming machine? Do they all suck eggs? Make the jump and find
out!
Labels:
console,
console war,
Microsoft,
next-gen,
Nintendo,
opinion,
opinions,
playstation,
playstation 4,
PS4,
sony,
Wii U,
xbox one
Killer Instinct - Review (Xbox One)
In the mid 1990’s, Mortal Kombat was huge, Street Fighter
was pretty much just as huge and Killer Instinct was the new kid who sought to
meld the two franchises into one unique fighting game. Though its time on the
gaming scene was short, KI has been a much loved franchise and fans have
clamored for a sequel since 1996’s KI2. Originally published by Nintendo (developed by Rare, makers of the Donkey Kong Country franchise) in 1994, the rights to the Killer Instinct brand were acquired by Microsoft Studios when the company bought Rare back in 2002. For years, many KI fans hoped for a new sequel in the franchise and were hyped beyond belief when one was finally announced in 2013 as an Xbox One exclusive developed by Double Helix Games.
How have the 17 years between KI2 and the new game treated the franchise? Find out after the jump!
Labels:
double helix games,
fighter,
fighting,
games,
killer instinct,
Microsoft,
next-gen,
rare,
review,
reviews,
videogames,
xbox one
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