The day after the game's launch, I was finally able to boot up Assassin's Creed: Unity. I'll give a full review once I complete the game, but what do I think about it so far? Find out after the jump!
Thursday, November 13, 2014
Wednesday, November 12, 2014
Opinions Change
Since I was about 4 years old, I have worked with and owned
computers. I've always been wowed by the nifty things these devices can do, the
games they play, and - even at a young age - the potential they had to change
your life. In other words, computers have always been important to me, and
something I try not to take for granted.
Normally when I write these articles and reviews for The Inner
Dorkdom, I do so using Microsoft Word 2010, then I import them into the ID
blog. I know the program fairly well, have used it in its various incarnations
since 1988 or so (even though I had no idea what I was typing back then), and I
have a brand new copy of Office 2014 on my shelf that I've yet to use. For
anyone who knows me, I've been a Microsoft Office (or equivalent) and Windows
user for my entire life.
This article was not typed using Microsoft Word 2010; this
article was not typed using a Windows application, and this article was not
typed on my Kindle Fire HD.
This document was typed in Pages - the Apple iPad Air's primary
word processor. Why is this a big deal for me? Find out after the jump!
Wednesday, October 15, 2014
Alien: Isolation (PS4) - Thoughts
Alien: Isolation – Thoughts (PS4)
Alien: Isolation is a game I probably won’t be able to
finish. Is it better than Colonial Marines? Is it scary? Are the negative
reviews it’s been getting from some sites accurate? Find out after the jump!
Tuesday, September 30, 2014
Hyrule Warriors – Review (Wii U)
Thursday, May 1, 2014
Nic's Response to IGN's "A Newer Hope"
[Edit: This article was originally written in October 2013. On May 1, 2014 IGN decided to rerun the article that this article is responding to. So here we are again. I've made a few minor edits here and there to 'celebrate.']
Back in August, IGN posted an article entitled "Star Wars Episode VII: A Newer Hope." Its central thesis is that George Lucas never really understood Star Wars and its greatness. He created it, and presided over it. But he "never got what made it so special." However, the sequel trilogy there's a new hope that Star Wars films can be enjoyable again.
You know us. Here at The Inner Dorkdom we enjoy the Prequels. And we believe that although entertainment can educate and inspire us, it's something that should never cause us to despise other people, or treat them poorly.
But I must admit, when I read articles like this (even if they are written with more civility than normal) part of me wants to punch people (the authors in particular) right in the mouth.
Of course I would never do that. That’s taking things incredibly too far.
So instead I offer you, dear Inner Dorkdom readers, a point-by-point response to the article.
Back in August, IGN posted an article entitled "Star Wars Episode VII: A Newer Hope." Its central thesis is that George Lucas never really understood Star Wars and its greatness. He created it, and presided over it. But he "never got what made it so special." However, the sequel trilogy there's a new hope that Star Wars films can be enjoyable again.
You know us. Here at The Inner Dorkdom we enjoy the Prequels. And we believe that although entertainment can educate and inspire us, it's something that should never cause us to despise other people, or treat them poorly.
But I must admit, when I read articles like this (even if they are written with more civility than normal) part of me wants to punch people (the authors in particular) right in the mouth.
Of course I would never do that. That’s taking things incredibly too far.
So instead I offer you, dear Inner Dorkdom readers, a point-by-point response to the article.
Friday, April 11, 2014
Incomming
Hey, folks!
Just wanted to apologize for the lack of posts lately. School has been killing my free time lately (only 2 more classes to go until I graduate, though! Whoo hoo!)
There are several reviews that I've written, but haven't gotten around to posting yet. They'll be up soon.
In the meantime, here's what you can look forward to:
Bravely Default (3DS) - Review
Metal Gear Solid V: Ground Zeroes (PS4) - Review
Skyborn (PC) - Review
Titanfall (Xbox One) - Review
-Josh
Labels:
3DS,
bravely default,
dancing dragon games,
ea,
games,
konami,
metal gear,
PC,
PS4,
respawn,
skyborn,
Square Enix,
titanfall,
videogames,
xbox one
Tuesday, March 18, 2014
An Interview with Game Composer, Winifred Phillips

The last soundtrack for a game I bought was for the
Playstation Vita game, Assassin’s Creed III: Liberation. It was a soundtrack
“eat up” with excellent melodies and themes which stick with you for an eternity,
a trait that all soundtracks should have. In my personal opinion, the composer,
Winifred Phillips (composer of games such as LittleBigPlanet and God of War),
crafted a soundtrack that impressed me like no other had in recent years.
So much game music is released these days that, to me, sound like afterthoughts which ride the wave of a large scale production. Winifred’s work, however, shows a love for keeping the player engaged in gameplay, as well as for keeping those aforementioned melodies stuck in your head.
So much game music is released these days that, to me, sound like afterthoughts which ride the wave of a large scale production. Winifred’s work, however, shows a love for keeping the player engaged in gameplay, as well as for keeping those aforementioned melodies stuck in your head.
We were lucky enough to be given the opportunity to
interview Winifred, as she has just authored an excellent book entitled A Composer’s Guide to Game Music. In her book, Phillips gives amazing insight
into composing music for games, being in the industry as a composer, and tips
on what one needs to get the job done. Check out the interview after the jump!
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